software, graphics, game dev, low-level, reverse engineering

Projects

Reverse Engineering

  • Breath of the Wild Reverse Engineering

    A growing guide on reverse engineering and exefs modding BotW 1.5.0 / 1.6.0 on the Switch — including a searchable 1.6.0 symbol table.

  • dz

    A C++ framework and tool for reading/writing Wii U memory over TCP, with mods for The Wind Waker HD.

  • twwhd-save-editor

    A web-based save editor for The Wind Waker HD, written in TypeScript.

  • twwhd-lookup

    A Go CLI that generates Wind Waker HD memory-address maps as YAML for modding frameworks.

  • mss-macro

    A Wii U Aroma plugin (C++) that automates the manual superswim speedrun technique in The Wind Waker HD.

  • DoomZoom

    The deprecated C#/WinForms predecessor of dz for interfacing with The Wind Waker HD over TCP.

  • botw-sym-helper

    Python scripts and a Ghidra script for working with Breath of the Wild exefs symbols.

Game Jam

Other repositories